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020 | _a9780321205001 | ||
020 | _a0321205006 | ||
040 |
_aUMI _cUMI |
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082 |
_a005.133 _bWEI _222 |
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100 |
_aWeiss, Allen Mark _914946 |
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245 |
_aData structures and problem solving using C++ / _cMark Allen Weiss. |
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250 | _a2nd ed. | ||
260 |
_aUpper Saddle River : _bAddison-Wesley, _cc2002. |
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300 |
_axvii, 890 p. : _bill. ; _c24 cm. |
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500 | _aTable of Contents I. OBJECTS AND C++. 1. Arrays, Pointers, and Structures. 2. Objects and Classes. 3. Templates. 4. Inheritance. 5. Design Patterns. II. ALGORITHMS AND BUILDING BLOCKS. 6. Algorithm Analysis. 7. The Standard Template Library. 8. Recursion. 9. Sorting Algorithms. 10. Randomization. III. APPLICATIONS. 11. Fun and Games. 12. Stacks and Compilers. 13. Utilities. 14. Simulation. 15. Graphs and Paths. IV. IMPLEMENTATIONS. 16. Stacks and Queues. 17. Linked Lists. 18. Trees. 19. Binary Search Trees. 20. Hash Tables. 21. A Priority Queue: The Binary Heap. V. ADVANCED DATA STRUCTURES. 22. Splay Trees. 23. Merging Priority Queues. 24. The Disjoint Set Class. | ||
504 | _aIncludes bibliographical references and index. | ||
650 |
_aComputer programing _914947 |
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942 |
_2ddc _cBK |
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999 |
_c1274 _d1274 |