TY - BOOK AU - Weiss, Allen Mark TI - Data structures and problem solving using C++ SN - 9780321205001 U1 - 005.133 22 PY - 2002/// CY - Upper Saddle River PB - Addison-Wesley KW - Computer programing N1 - Table of Contents I. OBJECTS AND C++. 1. Arrays, Pointers, and Structures. 2. Objects and Classes. 3. Templates. 4. Inheritance. 5. Design Patterns. II. ALGORITHMS AND BUILDING BLOCKS. 6. Algorithm Analysis. 7. The Standard Template Library. 8. Recursion. 9. Sorting Algorithms. 10. Randomization. III. APPLICATIONS. 11. Fun and Games. 12. Stacks and Compilers. 13. Utilities. 14. Simulation. 15. Graphs and Paths. IV. IMPLEMENTATIONS. 16. Stacks and Queues. 17. Linked Lists. 18. Trees. 19. Binary Search Trees. 20. Hash Tables. 21. A Priority Queue: The Binary Heap. V. ADVANCED DATA STRUCTURES. 22. Splay Trees. 23. Merging Priority Queues. 24. The Disjoint Set Class.; Includes bibliographical references and index ER -